30 Multiple missions across a diversity of locations.The game is primarily a strategy game, but the player can take control of his or her forces and direct them with the keyboard and mouse for additional depth of control. The player can take control of American, British, Russian, or German forces to play out battles that are set in World War II. While the most widely distributed edition by Codemasters bears the name Soldiers: Heroes of World War II, its original English language title is Outfront.
More articles about Desert Rats vs.Soldiers: Heroes of World War II is the first in a series of real-time tactics video games set in World War II, developed by or under the supervision of Ukrainian company Best Way. Then record the map and when you'll launch it in the game water will be displayed in the place where the depth is higher. Make some holes in the map which go deeper than the value set (e.g. It makes a sub-list appear, there click on Enable, then just under, in the Level line, determine the height of the sea (e.g. In the menu which appears, double-click on world, then in the window appearing on the left, double click on the line where is written Water. In the menu bar, click on View, then choose Objects For the reinforcement units, you have to specify on the way point if it is for the Axis (WPB) of for the Allied (WPG) The team number are to be 1 and 3 for the Axis, and 2 and 4 for the Allied. When you place the units for a 3 or 4 players map, you must specify if the unit is from the Axis (unit name which begins with ax_ ) or from the Allied (unit names which begins with al_ ). It's the team number (1 to 4) which determines the Starting point. When you place the units for a 2 players map, it's no use to that you specify if the unit is from the Axis (unit name which begins with ax_ ) or from the Allied (unit names which begins with al_ ). This determine the start location on the map. When you place the icon of a start point of a unit, you have to precise the team (1, 2, 3 or 4) in the menu of the icon (which appears when you double-clic It is saved as "_texture_0.3.dds" and you have to add the levelname at the beginning of the name. To create it, in the Editor menu, choose File / Save optimised. It is the image on the scenario selection menu, it is created with Photoshop. Not really needed, just a preload resource cache It creates a file called ".opt" and you have to add the levelname at the beginning of the name. To make things easier, use an existing one that you re-work. It is the minimap, it is created with Photoshop.
It means that when you want to exchange maps, you must have all those files for one single map.
It is neither optimised nor bug free.īelow is listed the files needed to have a full multiplayer map working. No support of any kind will be given to use it. NB: As all map editors, this map editor is delivered 'as is'. O The editor will allow the player to modifiyng the units (soldiers, vehicles) properties and thus create its own balancing.Īn error may be displayed when you quit the editor. O Start Location/Camera/Reinforcement arrive points To launch the Map Editor, go in the directory where you installed the game, then launch "AKvsDR_Starter.bat". When asked if you want to replace the files, answer Yes. Once you've checked the game version you have is 1.18, unzip the file "DRvsAK_Map_Editor_Files.zip" in a temporary directory, then select all files there and copy/paste them directly in the directory where you installed the game.
If you have another version than 1.18, install the 1.18 patch available on most game web sites.
The game version is displayed on the bottom right corner of the main menu screen.
To install the Map Editor, make sure you the DR vs AK version you have on your PC is version 1.18. This allows players to create their own Multiplayer maps and play together on levels designed by themselves and other gamers. You will find here the map editor for Desert Rats vs Afrika Korps.